Searching for anything of value for Kern’s Salvage Company, your group followed a lead and found a 500 year old ruined temple dedicated to the Trinity, but more focused on Mortalas and her aspect as the goddess of death. You find a secret stair leading down into the island and within you find a chamber guarded by two statues of Reapers: Mortalas’ servants that lead spirits into the afterlife. You try to move into the hallway leading deeper into the hidden temple, but are suddenly blocked by the scythes of the reaper statues! You start attacking the animated statues, finding them difficult to damage with weapons, but more susceptible to fire spells. Norro the elf cleric manages to get them to ignore him by presenting his holy symbol, but the statues continue to attack the rest of the group. You manage to destroy the reaper statues and enter a hall that leads to a stair and into a room that seems to be an offering chamber with a well and a basin and a door with a riddle etched upon it. Your resident bard recalls the riddle from Trinity religious lore and recites the riddle and answer aloud, but sees no visible response. You open the door and find a passage beyond, but as you enter, Solomon triggers a pit trap and skewers himself on the spikes at the bottom. He is helped out of the pit and you decide to go back to the ship to get a gangplank to put over the pit, but as Bantu goes back to the surface he spots an object approaching the island that turns out to be a spider-shaped aether ship filled with orcs.
Bantu summons the rest of the team back up to the surface. You try to parlay with the orcs, but they don’t understand and look aggressive. Your paladin half-orc seems put off by the orcs and charges them and the battle commences. You kill one of the attacking orcs and your gnome wizard puts the other two to sleep and the orc spider-ship leaves the island. You bind up the orcs and take them down into the temple with you and question them to see if they were sent after you, but you determine that they were just being opportunistic raiders.
You leave them in the offering room and move onward entering a sacrificial chamber with an altar and a statue of Mortalas. Upon the altar is a sacrificial dagger, stained with ages old blood. A pile of bones litter the floor here and in the hallway that leads to another door, behind which Leikner senses the presence of undead. You cautiously deposit the piles of bones in the spiked pit before entering the next room and within you find a skeletal creature sitting upon a throne-like chair. The skeleton raises its head, red points of light flaring within its eyesockets, and tells you that you cannot enter the chambers of High Priestess Raven Vaasa without providing the proper sacrifice. You attempt to enter anyway, attacking the skeletal creature upon its throne. It retaliates by teleporting Leikner and Solomon away, but between your spells and attacks you manage to destroy the crypt thing, but your cleric has fallen and now needs attending. Another passage, partially blocked by fallen rubble, leads away from this chamber.
That is where we ended the session.
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