Wednesday, September 7, 2016

Campaign Diary - Session 14: Interlude



The heroes and their rescued employer Kern return to Sinners Cove after matters at Council Rise have been largely cared for.  (Former) Councilwoman Krais is missing and her duplicate replacements of the council have been eliminated.  At Kern's home, he drops the news that he is leaving to find a way to destroy the Book of Vile Darkness, otherwise others like Krais will continue to seek it out and he will never be able to rest.  He says he's taking Kern's Folly and Pops with him on his quest and he wants the heroes to take over the Salvage Company until he returns.  He also asks for a suit of armor and Stonebreaker.  Leikner, the wielder of the magical hammer is hesitant to give it up for various reasons, not the least of which being the potential for Kern to use the hammer to access the vault containing the Serpent Crown if his intentions are less than noble.  Kern assures the group that he only wants to destroy the book and that the hammer, though powerful in anyone's hands, was made for dwarves and only a dwarf can unlock its full potential.  Leikner gives it up, but is rewarded by some higher power as his mother's battle axe is transformed into a holy weapon!  Kern tells the heroes that he has been saving up for a new aether ship anyway, and he wanted them to use it for the business.  The ship is an upgrade from Kern's Folly and will be delivered in a few days' time.  To satisfy themselves that Kern was not being motivated by the evil book, they did a Zone of Truth test on him, and he passed.  

The heroes spend the next few days deciding which roles they will take on the new ship.  Bantu has agreed to be the captain, Solomon the navigator, Norro the chaplain, Brahm the spelljammer and Leikner the gunner.  They also start interviewing candidates for the first mate vacancy and settle on Malia Krekus, who has experience both in the Thelos Province and in the greater Independent Islands region.  After some negotiating of salary, her first task is assigned to hire the rest of the crew needed to run the bigger ship.  The new ship arrives and the heroes christen her the Careless Whisper, after a song that Bantu likes to play during long rests.  

They leave Ms Krekus to her duties and pay a visit to Rogan the dragonborn aetheronomer and his guest Vayl, who again asks for a ride to the dying island so that she may study it’s deterioration.  The heroes agree to take her and Rogan cautions the heroes about Gates still being on the loose.  

The following day they cast the Careless Whisper off and set sail for the island of Gorok and due to a navigational mishap, arrive a day later than expected.  Clearly the crew is still honing their sailing skills and working on their aether legs.  Upon arriving they take their away boat to the river and ride it up to the mountainous center of the island where the mining colony stands.  En route to the colony, they pass through the dead zone of the island, which is about a mile and a half wide and growing about 10 feet or more a day according to Vayl and the growth is speeding up.  

At the colony the group is met by Karthun Ironforge, the mine manager who seems to have grudgingly agreed to this arrangement with the Ordo Arcanis and the Church of the Trinity.  He shows the heroes, Vayl and her colleagues to their rooms and asks them what they need in assistance from his minimal staff, as most of the islands’ population has been evacuated and his staff is down to a skeleton crew.  She says she only requires a guide to take them down to the deepest shafts they have dug and, preferably to any caverns they may have discovered – particularly incarnum caverns.  Though he did not show it, Karthun’s demeanor changed slightly at the mention of incarnum and the heroes pick up on that.  Karthun denies finding any incarnum caverns, but he says he’ll assign a guide to the group for when they are ready to go into the mines.

End of session. 

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